A Slow Year
– game about meditation – goal is to observe
– a collection of four games – one for each season
– these games are neither action nor strategy: each of them requires a different kind of sedate observation and methodical input
This entry was posted on July 17, 2011, 11:57 pm and is filed under Countergaming, Game Aesthetics, Ian Bogost. You can follow any responses to this entry through RSS 2.0.
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