Troy Innocent

Colony, 2008

– weathering steel, acrylic, computer-controlled light, 12-channel sound, interactive installation, iPhone web app
–  there are multiple levels of activity within this urban art environment: firstly, the autonomous network of interactions that the totems have with themselves; secondly, the stimulus received from human presence; and thirdly, via direct play from an iPhone. This third form of interaction allows the performance of individual totems as audiovisual instruments; triggering light and sound events, and in turn feeding energy into the system. Thirty-six people with thirty-six iPhones play the colony as an electronic light and sound orchestra.
–  Each totem is inscribed with glyphs from a constructed language inspired by prelinguistic communication, digital game iconography, and asemic writing, a wordless open semantic form of writing.

http://troyinnocent.net/2010/03/colony/

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