Archive for category Brody Condon

Brody Condon

Suicide Solution –

more than fifty ‘first person shooters’ commit suicide, undermining not just the object of the game but also alluding to charged connotations around suicide (attacks).

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Brody Condon

Death Animations, 2008

– 9 dancers outfitted in fantasy armour- slow motion combined with movements based on computer game death animations
– Performers simultaneously blasted with high volume binaural beats reputed to induce out of body experiences
– Closely linked to Condon’s past works utilizing modification of existing computer games, as well as performative events with medieval re-enactment and fantasy live action role playing subcultures.
–  Death Animations was a re-interpretation of a Naumann work through the lens of “New Age” ideas such as astral projection, as well as computer games and recent foreign conflict

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Brody Condon

Parts One and Two of ‘Youth of the Apocalypse’
http://tmpspace.com/?page_id=104

DefaultProperties, 2006
– Animated recreation of the baptism scene from the Triptych of Jean des Trompes by Gerard David from 1505 using current game development technology and visual styles

Resurrection (after Bouts), 2007
– Non-interactive, animated recreation of the Resurrection scene by Dieric Bouts from 1455 made using current game development technology and visual styles

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Brody Condon

– American artist currently based in New York
– Concerned with the over-identification with fantasy in contemporary culture 
– Performative situations and video installation
– Re-contextualizes & modifies existing pop culture, historical events, other artworks
– Dark humour & unsypathetic gaze into his own unreliable post traumatic memories, works directly engage with various modes of “projection of self” into other spaces via computer and live roleplaying games, religious experience, psychoactive substances and dissociative disorders.
http://www.tmpspace.com/BrodyPacket_2010.pdf

http://tmpspace.com/?page_id=104

Youth of the Apocalypse (Part 3 of 3):
Judgment (after Memling) 2008
– non-interactive, animated recreation of the Judgment scene by Hans Memling made using current game development technology and visual styles. Shown as a projected moving image installation, when plugged into a projector and power, a custom computer automatically starts and displays the work.

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