Archive for category Movie

Myfanwy Ashmore

Grand Theft Love Song – 2010

Grand Theft Love Song is a machinima video work where the video game Grand Theft Auto IV: Liberty City was played in order to create specific movements that elicit a sense of contemporary dance. The game controller and video editing software are used to create a new kind of machinima choreography.


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nothing. (nowhere) – 2010

uses heavily pixelated video (amongst other forms of edited video) and often shoots from a role-playing game (RPG)  point of view

Reighna is Brisbane artist, Hugh Francis
” Reighna combines sound with the use of visuals to further add to the listeners building emotion.  By triggering and mixing video live, reighna is able to create videos that morph, twist and explode in time with the pulse of the audio.



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Hugh Francis

Film clip for Brisbane band Teleprompter

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John Paul Bichard

Art of War – 2006 – 07

Documentary war footage
Art of War comprises two video works that explore how representations of violence are constructed through contemporary media and how we interpret them from our safe consumerist perspective. The works blur the convergent discourses that inform them: the war movie, the warzone documentary, the news clip, overlaying them with questions of authenticity and complicity. In a warzone where lasers are substituted for real bullets and blood and guts are imaginary, the gaze of an outsider provokes performance and curiosity in those who would play at war.

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Jeremy Bailey

Nam June Paik for Tate Liverpool – 2011

Colours of the Spectrum – 2010

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Baden Pailthorpe

– Australian artist based in Paris
– his work exploits the elasticity and malleability of technologies such as video games, websites, photography and other media objects.
– Pailthorpe explores the cultural and political contexts that produce these ubiquitous technologies, teasing out hidden meanings and diverting intended uses

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Chris Howlett

Brisbane based artist

‘Michael Jackson 4 Ways’

– one of a series of video art works… to critically and creatively consider how reality and simulated environments both construct and reconfigure our ideas about the nature of subjectivity and identity.
– The video work explores these through Sims 3

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